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Dear Apothecary
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Devlog
Minor Update
May 18, 2020
by
shadowbunnie
Hey everyone! Hope everyone is doing well. Here is a minor update with some quality of life improvements. - Fixed collision on planter outside by wall. - Adjusted when quests expire to be longer. Som...
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Major Update!
May 07, 2020
by
shadowbunnie
Hey Everyone, I hope everyone is doing well in these strange times. Here is a relatively big update for the game. - Added LUT (colour look-up table for post processing colour adjustment). - Added a pl...
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Small Update
May 03, 2019
by
shadowbunnie
Hey everyone, here is a small update. I know some of you have bought the game and are under the minimum required specs (but can still run the game) so I've added it in that if a player selects LOW sha...
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Ue4 Engine Upgrade + Other Improvements
April 01, 2019
by
shadowbunnie
Hi everyone, This update includes the new engine upgrade and there are no known bugs on supported machines. If you think you've found a bug then please email dearapothecarygame@gmail.com. Changes: - M...
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Major Update 01/18/2019
January 18, 2019
by
shadowbunnie
Patch notes: - Added an extra screen that says seeds need to be planted and watered on start of game if no save file exists. - Added pop-up that says if a non craft-able item being placed in the craft...
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General Feedback (+Min Specs)
January 14, 2019
by
shadowbunnie
I would love to get some feedback (comments, requests, the good and the bad, what shader you're using on Linux etc) about how people are finding the game and what set-ups people are running it on. I...
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Happy New Year! (+Linux Build)
January 02, 2019
by
shadowbunnie
Hope you all had a good holiday! The Linux build is finally here! I strongly recommend an updated Ubuntu 18.04 LTS and to make sure you are NOT using an old, outdated AMD card. I realized I've not add...
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